I want to buy a Dungeons and Dragons Baby shower gift, but I don’t play…
Your dilemma is about how you know what to purchase for your role-playing friends who are about to have a baby when you don’t know much about dungeons and dragons. Don’t worry I’m not going to teach you how (if that is why you came here, I am not the teacher you seek, try online here or ask your friends if you can join in on their next campaign); but I will explain the two designs I have created below and why they would appeal to the gamer geeks in your life who need dungeons and dragons baby stuff.
Dungeons and Dragons Class
A class in dnd is a bit like your job description, if you were a character making a Linked in profile then your class would sum up your skills and abilities. Typical classes for characters include fighters, clerics and wizards. So in the first of my designs, I’ve created a new class: Infant, that showcases the skills and abilities of the wearer of said nerdy onesie.
Dungeons and Dragons Alignments
Alignments in dnd is an overarching view of your character’s core values. Half of your alignment talks about your morality (these are good, evil or neutral) and the other about how you view and interact with society and the governance in the world you live in (lawful, neutral or chaotic). The nine options that combine one choice from the morality bucket with one choice from (kind of) your degree of compliance to the law of the land are referred to as your alignment.
In the alignment onesie, I have amended the alignment combination Lawful Good to Playful Good
So the Class: Infant, Alignment: Playful Good onesie below has created a baby-friendly class and alignment option for the new nerd in the family. This onesie is handmade by me on Etsy. It would make a great baby shower gift for the expecting geeky gamer in your life.
Dnd Baby Onesie – Class Infant, Alignment Playful Good
If there are dungeons and dragons terms, jokes or references that you don’t understand that you like me to add to this entry, please let me know in the comments or email me directly.
Dungeons and Dragons Spell Cards
Some of the classes available in dungeons and dragons are able to cast spells as you character levels up you learn new spells you have more spells prepared for use, there are lots of rules around spells, that I am not going to go to in this entry.
There are some basic characteristics that most spells have that determine when and how your character can use the spell and the effects that it has on your friends or enemies.
Level and School
Spells have levels this affects how soon your character can access the spell the magnitude of the spells results and how many of the spells are available. Level 0 spells are called cantrips, you can cast as many of these as you like in a day, higher level spells for the most part will use up a spell slot and that spell slot won’t refill until you have had a short or a long rest. The school of the spell describes the type of magic it represents example necromancy is a school for communicating with the dead. For the spell card dungeons and dragons onesie I have set the spell to level 0 (baby has very little experience) and the school to babymancy – a made up school of magic for babies.
Casting Time, Range and Duration
These ones I think are bit self- explanatory.
Casting time describes how long it takes you to completely cast the spell, some take a few minutes, some can take hours, a round of combat lasts about 6 seconds so when you are fighting you want to select spells that take a very short amount of time to cast. For the Charm Parent spell card I set this to instant.
Range describes how far away the spells area of effect can reach. I chose line of sight, so any parent within baby’s line of sight can instantly get this cast on them.
Duration tells us how long the spell will last, and naturally, for this spell card, I selected a lifetime.
Spell Components
Spell components explain what is required to be able to cast the spell, the most obvious would be materials (ingredients) like “eyes of newt”. The Charm Parent spell has a verbal component – adorable baby babbling and a somatic (gesturing – like waving your wand in a special way) component super cute baby eyes.
Auto Critical
I just added this one, because I wanted to emphasize that parents would really be powerless to resist the Charm Parent spell. In dungeons and dragons when you roll the highest number on a 20 sided dice (20) this is referred to as a natural 20. This means you got 20 with the dice alone, without adding bonuses to your roll. When you roll a natural 20 on an attack roll it does a critical amount of damage, which usually means that you do more than the usual amount of damage, normally you get the normal amount of damage and then a bonus damage amount on top of the normal damage. (incidentally, you can also critically fail your roll by rolling a natural 1).
For this spell card, I have added a note to say it auto crits – you don’t even need to roll the dice, you automatically get a natural 20.
The Charm Parent spell card onesie below showcases a special spell that baby gamer is awesome at casting. This onesie is handmade by me on Etsy. It would (also) make a great baby shower gift for the expecting geeky gamer in your life.
Dnd Baby Onesie – Charm Parent Spell Block
Now that you as a non-dungeons and dragons player have a better understanding of some of the terms used in game play will you get the expecting geeky parents a dungeons and dragons baby shower gift?
Are there other terms you have seen that you need me to add to this post?
Oh my goodness, you have come to the end of this blog entry.
I love feedback and interaction and would love to know your thoughts. If you prefer not to leave a comment, you are welcome to email me directly.